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Ksenia Minakova
Hi, I’m Ksenia, a versatile artist with over a decade of experience creating immersive environments and high-quality 3D assets. Combining a Master’s degree in Environment Design with a lifelong passion for video games, I thrive on creative challenges, collaboration, and bridging the gap between art and tech to craft meaningful, impactful experiences.
Expertise:
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All aspects of 3D pipeline
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Environment Design: concepts & visualization
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UE5 Game Development
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Digital Sculpting and Illustration
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Background in Architecture & Traditional Visual Art
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Project Management
Software Proficiency:
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Blender / 3Ds Max / Maya
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Zbrush
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Unreal Engine
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Substance Suite
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Adobe Suite
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Marvelous Designer
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Speed Tree and many more
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